调整目录结构
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32
build_tools/Project/Src/Zuc256MacCtx.java
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32
build_tools/Project/Src/Zuc256MacCtx.java
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//package com.cscn;
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//
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///**
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// * MAC上下文类(JavaCard版,int 拆分为两个 short)
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// */
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//public final class Zuc256MacCtx {
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// // LFSR: 原本 int[16],拆成 hi/lo 各 16 short
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// short[] LFSR_hi = JCSystem.makeTransientShortArray((short)16, JCSystem.MEMORY_TYPE_TRANSIENT_RESET);
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// //todo -> ram
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// short[] LFSR_lo = JCSystem.makeTransientShortArray((short)16, JCSystem.MEMORY_TYPE_TRANSIENT_RESET);
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//
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// // R1、R2: 原本 int,拆成 hi/lo
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// short R1_hi;
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// short R1_lo;
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// short R2_hi;
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// short R2_lo;
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//
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// // 缓冲区
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// byte[] buf = JCSystem.makeTransientByteArray((short)4, JCSystem.MEMORY_TYPE_TRANSIENT_RESET);
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// short buflen;
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//
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// // T: 原本 int[4],拆成 hi/lo
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// short[] T_hi = JCSystem.makeTransientShortArray((short)4, JCSystem.MEMORY_TYPE_TRANSIENT_RESET);
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// short[] T_lo = JCSystem.makeTransientShortArray((short)4, JCSystem.MEMORY_TYPE_TRANSIENT_RESET);
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//
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// // K0: 原本 int[4],拆成 hi/lo
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// short[] K0_hi = JCSystem.makeTransientShortArray((short)4, JCSystem.MEMORY_TYPE_TRANSIENT_RESET);
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// short[] K0_lo = JCSystem.makeTransientShortArray((short)4, JCSystem.MEMORY_TYPE_TRANSIENT_RESET);
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//
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// // macbits: 原本 int,改成 short 足够
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// short macbits;
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//}
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