将单文件ZUC256拆分为多文件,并封装init update final 方法
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package com.zuc.zuc256;
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import static com.zuc.zuc256.Zuc256Util.L1;
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import static com.zuc.zuc256.Zuc256Util.L2;
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import static com.zuc.zuc256.Zuc256Util.add31;
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import static com.zuc.zuc256.Zuc256Util.makeU31;
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import static com.zuc.zuc256.Zuc256Util.makeU32;
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import static com.zuc.zuc256.Zuc256Util.rot31;
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/**
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* ZUC-256 核心:状态初始化、密钥字生成、密钥流生成。
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* 仅保留对外 API 与内部步骤骨架,细节待填。
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*/
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public final class Zuc256Core {
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private Zuc256Core() {}
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/** 初始化状态(Key + IV) */
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public static void init(Zuc256State st, byte[] key32, byte[] ivN) {
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// TODO: 1) 按表和 key/iv 装载 LFSR 初值
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// TODO: 2) 置 R1/R2
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// TODO: 3) 预运行若干轮
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throw new UnsupportedOperationException("TODO: init");
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public static void initState(Zuc256State state, byte[] key32, byte[] iv) {
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zuc256SetMacKey(state, key32, iv, 0);
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}
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/** 生成单个 32bit 密钥字 */
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public static int generateKeyword(Zuc256State st) {
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// TODO: 1) BitReconstruction
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// TODO: 2) 非线性变换 F -> W
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// TODO: 3) LFSR 下一步(with/without carry 按标准)
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// TODO: 4) 输出 W ⊕ X(??)(依实现)
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throw new UnsupportedOperationException("TODO: generateKeyword");
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/** 生成单个密钥字 */
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public static int generateKeyword(Zuc256State state) {
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int[] LFSR = state.LFSR;
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int R1 = state.R1;
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int R2 = state.R2;
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int X0, X1, X2, X3;
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int W1, W2, U, V;
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int Z;
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// BitReconstruction4
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X0 = ((LFSR[15] & 0x7FFF8000) << 1) | (LFSR[14] & 0xFFFF);
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X1 = ((LFSR[11] & 0xFFFF) << 16) | (LFSR[9] >>> 15);
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X2 = ((LFSR[7] & 0xFFFF) << 16) | (LFSR[5] >>> 15);
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X3 = ((LFSR[2] & 0xFFFF) << 16) | (LFSR[0] >>> 15);
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Z = X3 ^ ((X0 ^ R1) + R2);
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// F_(X1, X2)
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W1 = R1 + X1;
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W2 = R2 ^ X2;
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U = L1((W1 << 16) | (W2 >>> 16));
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V = L2((W2 << 16) | (W1 >>> 16));
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R1 = makeU32(Zuc256Tables.S0[(U >>> 24) & 0xFF],
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Zuc256Tables.S1[(U >>> 16) & 0xFF],
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Zuc256Tables.S0[(U >>> 8) & 0xFF],
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Zuc256Tables.S1[U & 0xFF]);
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R2 = makeU32(Zuc256Tables.S0[(V >>> 24) & 0xFF],
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Zuc256Tables.S1[(V >>> 16) & 0xFF],
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Zuc256Tables.S0[(V >>> 8) & 0xFF],
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Zuc256Tables.S1[V & 0xFF]);
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// LFSRWithWorkMode
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long a = LFSR[0];
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a += (long)LFSR[0] << 8;
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a += (long)LFSR[4] << 20;
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a += (long)LFSR[10] << 21;
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a += (long)LFSR[13] << 17;
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a += (long)LFSR[15] << 15;
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a = (a & 0x7FFFFFFF) + (a >>> 31);
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int v = (int) ((a & 0x7FFFFFFF) + (a >>> 31));
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System.arraycopy(LFSR, 1, LFSR, 0, 15);
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LFSR[15] = v;
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state.R1 = R1;
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state.R2 = R2;
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return Z;
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}
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/** 生成 nwords 个 32bit 密钥字到 ks[] */
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public static void generateKeystream(Zuc256State st, int nwords, int[] ks) {
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// 生成指定长度的密钥流
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public static void zuc256GenerateKeystream(Zuc256State state, int nwords, int[] keystream) {
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int[] LFSR = state.LFSR;
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int R1 = state.R1;
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int R2 = state.R2;
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int X0, X1, X2, X3;
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int W1, W2, U, V;
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for (int i = 0; i < nwords; i++) {
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ks[i] = generateKeyword(st); // TODO: 替换为高效批量实现(可选)
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// BitReconstruction4
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X0 = ((LFSR[15] & 0x7FFF8000) << 1) | (LFSR[14] & 0xFFFF);
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X1 = ((LFSR[11] & 0xFFFF) << 16) | (LFSR[9] >>> 15);
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X2 = ((LFSR[7] & 0xFFFF) << 16) | (LFSR[5] >>> 15);
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X3 = ((LFSR[2] & 0xFFFF) << 16) | (LFSR[0] >>> 15);
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keystream[i] = X3 ^ ((X0 ^ R1) + R2);
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// F_(X1, X2)
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W1 = R1 + X1;
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W2 = R2 ^ X2;
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U = L1((W1 << 16) | (W2 >>> 16));
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V = L2((W2 << 16) | (W1 >>> 16));
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// S盒查找
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int T0 = Zuc256Tables.S0[(U >>> 24) & 0xFF] & 0xFF;
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int T2 = Zuc256Tables.S0[(U >>> 8) & 0xFF] & 0xFF;
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int T4 = Zuc256Tables.S0[(V >>> 24) & 0xFF] & 0xFF;
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int T6 = Zuc256Tables.S0[(V >>> 8) & 0xFF] & 0xFF;
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int T1 = Zuc256Tables.S1[(U >>> 16) & 0xFF] & 0xFF;
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int T3 = Zuc256Tables.S1[U & 0xFF] & 0xFF;
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int T5 = Zuc256Tables.S1[(V >>> 16) & 0xFF] & 0xFF;
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int T7 = Zuc256Tables.S1[V & 0xFF] & 0xFF;
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R1 = makeU32(T0, T1, T2, T3);
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R2 = makeU32(T4, T5, T6, T7);
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// LFSRWithWorkMode
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long a = LFSR[0];
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a += (long)LFSR[0] << 8;
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a += (long)LFSR[4] << 20;
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a += (long)LFSR[10] << 21;
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a += (long)LFSR[13] << 17;
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a += (long)LFSR[15] << 15;
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a = (a & 0x7FFFFFFF) + (a >>> 31);
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int v = (int) ((a & 0x7FFFFFFF) + (a >>> 31));
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System.arraycopy(LFSR, 1, LFSR, 0, 15);
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LFSR[15] = v;
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}
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state.R1 = R1;
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state.R2 = R2;
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}
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// 生成单个密钥字
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public static int zuc256GenerateKeyword(Zuc256State state) {
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int[] LFSR = state.LFSR;
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int R1 = state.R1;
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int R2 = state.R2;
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int X0, X1, X2, X3;
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int W1, W2, U, V;
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int Z;
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// BitReconstruction4
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X0 = ((LFSR[15] & 0x7FFF8000) << 1) | (LFSR[14] & 0xFFFF);
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X1 = ((LFSR[11] & 0xFFFF) << 16) | (LFSR[9] >>> 15);
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X2 = ((LFSR[7] & 0xFFFF) << 16) | (LFSR[5] >>> 15);
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X3 = ((LFSR[2] & 0xFFFF) << 16) | (LFSR[0] >>> 15);
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Z = X3 ^ ((X0 ^ R1) + R2);
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// F_(X1, X2)
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W1 = R1 + X1;
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W2 = R2 ^ X2;
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U = L1((W1 << 16) | (W2 >>> 16));
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V = L2((W2 << 16) | (W1 >>> 16));
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R1 = makeU32(Zuc256Tables.S0[(U >>> 24) & 0xFF],
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Zuc256Tables.S1[(U >>> 16) & 0xFF],
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Zuc256Tables.S0[(U >>> 8) & 0xFF],
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Zuc256Tables.S1[U & 0xFF]);
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R2 = makeU32(Zuc256Tables.S0[(V >>> 24) & 0xFF],
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Zuc256Tables.S1[(V >>> 16) & 0xFF],
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Zuc256Tables.S0[(V >>> 8) & 0xFF],
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Zuc256Tables.S1[V & 0xFF]);
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// LFSRWithWorkMode
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long a = LFSR[0];
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a += (long)LFSR[0] << 8;
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a += (long)LFSR[4] << 20;
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a += (long)LFSR[10] << 21;
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a += (long)LFSR[13] << 17;
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a += (long)LFSR[15] << 15;
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a = (a & 0x7FFFFFFF) + (a >>> 31);
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int v = (int) ((a & 0x7FFFFFFF) + (a >>> 31));
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System.arraycopy(LFSR, 1, LFSR, 0, 15);
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LFSR[15] = v;
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state.R1 = R1;
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state.R2 = R2;
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return Z;
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}
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// 初始化MAC密钥
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private static void zuc256SetMacKey(Zuc256State key, byte[] K, byte[] IV, int macbits) {
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int[] LFSR = key.LFSR;
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int R1 = 0;
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int R2 = 0;
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int X0, X1, X2;
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int W, W1, W2, U, V;
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int[] D;
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int IV17 = (IV[17] & 0xFF) >> 2;
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int IV18 = ((IV[17] & 0x03) << 4) | ((IV[18] & 0xFF) >> 4);
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int IV19 = ((IV[18] & 0x0F) << 2) | ((IV[19] & 0xFF) >> 6);
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int IV20 = IV[19] & 0x3F;
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int IV21 = (IV[20] & 0xFF) >> 2;
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int IV22 = ((IV[20] & 0x03) << 4) | ((IV[21] & 0xFF) >> 4);
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int IV23 = ((IV[21] & 0x0F) << 2) | ((IV[22] & 0xFF) >> 6);
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int IV24 = IV[22] & 0x3F;
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D = (macbits / 32 < 3) ? Zuc256Tables.ZUC256_D[macbits / 32] : Zuc256Tables.ZUC256_D[3];
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LFSR[0] = makeU31(K[0] & 0xFF, D[0], K[21] & 0xFF, K[16] & 0xFF);
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LFSR[1] = makeU31(K[1] & 0xFF, D[1], K[22] & 0xFF, K[17] & 0xFF);
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LFSR[2] = makeU31(K[2] & 0xFF, D[2], K[23] & 0xFF, K[18] & 0xFF);
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LFSR[3] = makeU31(K[3] & 0xFF, D[3], K[24] & 0xFF, K[19] & 0xFF);
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LFSR[4] = makeU31(K[4] & 0xFF, D[4], K[25] & 0xFF, K[20] & 0xFF);
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LFSR[5] = makeU31(IV[0] & 0xFF, (D[5] | IV17), K[5] & 0xFF, K[26] & 0xFF);
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LFSR[6] = makeU31(IV[1] & 0xFF, (D[6] | IV18), K[6] & 0xFF, K[27] & 0xFF);
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LFSR[7] = makeU31(IV[10] & 0xFF, (D[7] | IV19), K[7] & 0xFF, IV[2] & 0xFF);
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LFSR[8] = makeU31(K[8] & 0xFF, (D[8] | IV20), IV[3] & 0xFF, IV[11] & 0xFF);
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LFSR[9] = makeU31(K[9] & 0xFF, (D[9] | IV21), IV[12] & 0xFF, IV[4] & 0xFF);
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LFSR[10] = makeU31(IV[5] & 0xFF, (D[10] | IV22), K[10] & 0xFF, K[28] & 0xFF);
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LFSR[11] = makeU31(K[11] & 0xFF, (D[11] | IV23), IV[6] & 0xFF, IV[13] & 0xFF);
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LFSR[12] = makeU31(K[12] & 0xFF, (D[12] | IV24), IV[7] & 0xFF, IV[14] & 0xFF);
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LFSR[13] = makeU31(K[13] & 0xFF, D[13], IV[15] & 0xFF, IV[8] & 0xFF);
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LFSR[14] = makeU31(K[14] & 0xFF, (D[14] | (K[31] >>> 4)), IV[16] & 0xFF, IV[9] & 0xFF);
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LFSR[15] = makeU31(K[15] & 0xFF, (D[15] | (K[31] & 0x0F)), K[30] & 0xFF, K[29] & 0xFF);
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for (int i = 0; i < 32; i++) {
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// BitReconstruction3
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X0 = ((LFSR[15] & 0x7FFF8000) << 1) | (LFSR[14] & 0xFFFF);
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X1 = ((LFSR[11] & 0xFFFF) << 16) | (LFSR[9] >>> 15);
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X2 = ((LFSR[7] & 0xFFFF) << 16) | (LFSR[5] >>> 15);
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// F(X0, X1, X2)
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W = (X0 ^ R1) + R2;
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W1 = R1 + X1;
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W2 = R2 ^ X2;
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U = L1((W1 << 16) | (W2 >>> 16));
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V = L2((W2 << 16) | (W1 >>> 16));
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R1 = makeU32(Zuc256Tables.S0[(U >>> 24) & 0xFF],
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Zuc256Tables.S1[(U >>> 16) & 0xFF],
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Zuc256Tables.S0[(U >>> 8) & 0xFF],
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Zuc256Tables.S1[U & 0xFF]);
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R2 = makeU32(Zuc256Tables.S0[(V >>> 24) & 0xFF],
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Zuc256Tables.S1[(V >>> 16) & 0xFF],
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Zuc256Tables.S0[(V >>> 8) & 0xFF],
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Zuc256Tables.S1[V & 0xFF]);
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// LFSRWithInitialisationMode(W >> 1)
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int v = LFSR[0];
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v = add31(v, rot31(LFSR[0], 8));
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v = add31(v, rot31(LFSR[4], 20));
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v = add31(v, rot31(LFSR[10], 21));
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v = add31(v, rot31(LFSR[13], 17));
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v = add31(v, rot31(LFSR[15], 15));
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v = add31(v, W >>> 1);
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System.arraycopy(LFSR, 1, LFSR, 0, 15);
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LFSR[15] = v;
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}
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// BitReconstruction2
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X1 = ((LFSR[11] & 0xFFFF) << 16) | (LFSR[9] >>> 15);
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X2 = ((LFSR[7] & 0xFFFF) << 16) | (LFSR[5] >>> 15);
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// F_(X1, X2)
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W1 = R1 + X1;
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W2 = R2 ^ X2;
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U = L1((W1 << 16) | (W2 >>> 16));
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V = L2((W2 << 16) | (W1 >>> 16));
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R1 = makeU32(Zuc256Tables.S0[(U >>> 24) & 0xFF],
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Zuc256Tables.S1[(U >>> 16) & 0xFF],
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Zuc256Tables.S0[(U >>> 8) & 0xFF],
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Zuc256Tables.S1[U & 0xFF]);
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R2 = makeU32(Zuc256Tables.S0[(V >>> 24) & 0xFF],
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Zuc256Tables.S1[(V >>> 16) & 0xFF],
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Zuc256Tables.S0[(V >>> 8) & 0xFF],
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Zuc256Tables.S1[V & 0xFF]);
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// LFSRWithWorkMode
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long a = LFSR[0];
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a += (long)LFSR[0] << 8;
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a += (long)LFSR[4] << 20;
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a += (long)LFSR[10] << 21;
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a += (long)LFSR[13] << 17;
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a += (long)LFSR[15] << 15;
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a = (a & 0x7FFFFFFF) + (a >>> 31);
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int v = (int) ((a & 0x7FFFFFFF) + (a >>> 31));
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System.arraycopy(LFSR, 1, LFSR, 0, 15);
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LFSR[15] = v;
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key.R1 = R1;
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key.R2 = R2;
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}
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}
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